About Me
Alix Barreaux

I'm a Test Automation Engineer open to any type of opportunity in the tech field.
I can move anywhere in the world provided you have an interesting offer.
With over 6 years of experience in self taught game development
I polished my skills in project management and many different
technologies / topics such as networking (multiplayer games) and object oriented programming.
I was previously hired as a Test Automation Engineer to create a full test solution for a complex web app.
I also made Frontend components in a custom library for this same app.
My aim is to deliver a great experience to the user and my team,
with high quality, maintanable and scalable products / services.
Want to get to know me better? Contact me directly here!
Skills
Take a look at my skills you can include in your team!
Cypress / Playwright
GDUnit4
Docker / Podman
JavaScript / TypeScript
React
Python
Git / Github
Linux (daily driver)
Wordpress
Inkscape
Godot Engine
GDScript
PROJECTS
Showcasing complete functional projects demonstrates what I can bring to yours.
I built these projects to demonstrate my abilities to create and thus understand frontend apps and fairly complex video games.
It implies I can test them more efficiently as well as adapt to technologies I'm not usually working with be it for testing or development.
Some of these projects are accessible in action directly via a live demo.
All these projects have their code accessible on my Github.
Contact me directly here to get a complete code walkthrough!

Zep Man - A modern Pacman clone
Zep Man
Godot Engine, GDScript
This game replicates a lot subtle features from the original game. The AI was built with a pretty complex custom state machine.
SOURCE CODE AVAILABLE HERE
Play now
File Name to Snake Case - A CLI tool to rename files
File Name to Snake Case
Python
This CLI tool renames all the files in a specific directory to snake_case with some filters for non ASCII characters.
Tic Tac Two
Tic Tac Two
React, TypeScript
A Tic Tac Toe web app with a history of each move.
P2P Join at Runtime - Multiplayer game prototype
P2P Join at Runtime
Godot Engine, GDScript
Small multiplayer game prototype built on the Peer to Peer model. A player creates a server on his game and others can join it and move around.
Bankenstein - Banking app
Bankenstein
Flutter, Dart
A Flutter banking app. (Frontend only) Programmed using Dart.
CODING CHALLENGES
These bare bone projects show my ability to solve programming problems with different languages.
The 12 Days of Christmas - Program writting a repetitive song
The 12 Days of Christmas
Rust
I'm learning Rust for many reasons. It has potential. This program is a training about loops. It prints the repetitive song "The 12 days of Christmas."